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Going in through a skylight in Ugly’s Hideout instead of a full on frontal assault. Getting stuck on a stage in some bar in some town and having to use acrobatics to entertain the crowd so they’d let you off. Characters would fall unconscious, but their swimming skill would get boosted a lot. Falling in the river and not being able to get out for quite some time. This giant menacing robot parked out in the middle of an intersection in Las Vegas which could decimate you. Being scared shitless of the Scorpitron. I remember sitting on the edge of Tom’s bed, each of us ‘controlling’ one character in the game during combat, being afraid of messing up and losing a party member, and generally not know what was going. I think they were in the couple dollar price range. We got a copy of Questron (or Questron 2) and Wasteland. There wasn’t a lot of choice the Apple II was pretty much dead at this point. I remember being with my mom at the mall in Software Etc. That’s all I really remember from that batch. There was a copy of Zork III, which we played a ton of and never got really anywhere. We had this box of disks that we had copied off of someone my dad knew, but it was a mish-mash of stuff. We would have been 10–13 around that time and we naturally wanted games. So it was already unwanted junk by an organization which traditionally is resource starved. I think my parents acquired it after the local school system (or community college where my dad worked) got rid of them. Mind you, this computer was already pretty outdated when we got our hands on it.
We didn’t have a lot of games for this thing, or really any software for that matter.
Tom’s had a color screen color back then was around 4 or 16 colors. Ours had a monochrome green screen and two bulky separate 5.25″ floppy drives. To be honest, I’m pretty sure we had a IIe, and Tom had a II+. The II+ was replaced by the IIe in 1982 and a few new features. I think it was an Apple II+ it might have been an Apple IIe. Way back in the day, we had an Apple II+.